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Computer graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.
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Anti-aliasing Blog Entries
Tuesday 06th of January 2009 06:17:21 PM
Computer Graphics > Anti-aliasing > Anti-aliasing Blog Entries
Anti-aliasing
We have 10 pages of Anti-aliasing Blog Entries.
51.) Intel?s graphics card expected 2010
Over one day ago | Thursday 20th of November 2008 03:51:00 AM
Using 25 cores at this speed, Larrabee was able to maintain a frame rate of over 60fps in Gears of War at 1600x1200 without anti-aliasing. The data available to date shows that performance scaling is almost linear when adding additional ...
From unknown
52.) Fallout 3 is laggy...
Over one day ago | Tuesday 16th of December 2008 12:00:00 AM
I installed Fallout 3 a few days ago. Runs beautifully! Can you tell me what your settings are? Such as your resolution, how much anti-aliasing and antisotropic? also shadow quality. It's most likely your graphics card not handling the ...
From oregon
53.) Best Prices On OpenGL(R) Programming Guide The Official Guide to ...
Over one day ago | Wednesday 24th of December 2008 10:33:00 AM
You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, ...
From makaila2551
54.) NVIDIA'S New Quadro FX GPUs for Professional Workstation Graphics ...
Over one day ago | Friday 07th of November 2008 02:13:00 PM
Well guys this time i am here with NVIDIA's New release its New Quadro FX GPUs and its basically for Professional Workstation Graphics. I think its not a bad idea from NVIDIA to give equal fight to all other competitors . ...
From Daanesh Fehemm
55.) List of publications of shadows
Over one day ago | Tuesday 22nd of July 2008 12:42:00 AM
year = {1977}, pages = {242--248}, id = {127}, journal = {Computer Graphics (Proceedings of SIGGRAPH '77)}, publisher = {ACM SIGGRAPH}, } @InProceedings{DF94, title = {A fast shadow algorithm for area light sources using backprojection} ...
From unknown
56.) I may need an Upgrade
Over one day ago | Thursday 18th of December 2008 03:30:00 AM
The only two problems with this PC is the OS (Vista Home Premium x64-bit) and the Graphics Card (ATI Radeon HD 2400 PRO). The Vista thing I can live with, but I still have an issue with the 2400. The issue: it sucks. It's slow. ...
From mikerox
57.) matthias zwicker's papers
Over one day ago | Tuesday 24th of June 2008 10:16:00 PM
object space ewa surface splatting: a hardware accelerated approach to high quality point rendering l. ren, h. pfister, m. zwicker proceedings of the eurographics 2002, computer graphics forum, conference issue, pp. ...
From ???
58.) Computer Zones: ATI All-In-Wonder HD Video Card
Over one day ago | Friday 26th of December 2008 11:20:00 PM
The HD 3650 supports up to up 8x MSAA (Multi-Sample Anti-Aliasing), Coverage Sample Anti-Aliasing which allows the effective anti-aliasing to go up to 24x, and 16x AF. But the key features of the HD 3650 have been covered in many of my ...
From Star-ca
59.) Windows 7 Brings Software Based Graphics
Over one day ago | Tuesday 09th of December 2008 12:00:00 AM
This platform is, in essence, a complete software implementation of Direct3D 10, being additionally capable of anti-aliasing up to 8xMSAA and anisotropic filtering ? using nothing but the CPU. Experts say this approach boosts graphics ...
From Sarah Gingichashvili
60.) definition: antialiasing
Over one day ago | Friday 22nd of August 2008 06:02:00 AM
in computer graphics, antialiasing is a software technique for diminishing jaggies - stairstep-like lines that should be smooth. jaggies occur because the output device, the monitor or printer, doesn't have a high enough resolution to ...
From unknown
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